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Wednesday, May 30, 2007

Assignment 7 - Material, Light and Reflection



Alright, so I am going to come out and admit that this assignment was not at the top of my priority list here this week with my other 20 credits of class and the studio final bearing down. I would have liked to out in more effort, but time is too valuable a commodity at the moment. Anyways, I realize that my serial perspectives are 'flat' due to lack of line weight. I tried several times, ungrouping, exploding in both programs and regardless, I couldn't get the lines I wanted to highlight accordingly to do so. My apologies for this one, folks ...

Wednesday, May 23, 2007

Rendered Pool Room - Final Versions

1) Daylight.

This is the new and improved version of my daylight-rendered perspective. I added some light elements, shadows as well as brightened a few things here and there.



2) Ethereal.

Definition of ethereal: Not of this world; spiritual; otherworldly. So yep, this definitely fits into that realm. Maybe something more like haunted or just down-right eerie. As difficult as it was to build the first 'daylight' perspective up with materials, it defintely set up an excellent foundation to go off of for this one. I just messed around with Image Adjustment Levels, Layer Ordering, Cloning and Blurring. My favorite of the two.

Monday, May 21, 2007

Thursday, May 10, 2007

Thursday, May 3, 2007